Reference version and platform dates
Gameplay changes focused on circles, supplies and items. Dates below are publication dates, not simultaneous platform rollouts. Latest patch verified in this review: 44.1.
44.1 · 2026-11-03 · LMG rotation ends; loot interaction fixes
The first LMG Meta Rotation ended. M249 and MG3 moved back toward pre-August balance; RPD was realigned with other LMGs. A fix prevents equipping loot after moving out of interaction range.
43.2 · 2026-10-13 · Normal and Ranked vehicle spawns aligned
Vehicle types and quantities were aligned across Normal and Ranked on Erangel, Miramar, Taego, Vikendi, Deston and Rondo. This changes rotation resources, separate from circle duration.
43.1 · 2026-09-09 · Carry, throw and use ground items
Supported ground items can be carried, thrown or used without first entering the inventory. Folded Shield and Mortar retrieval interactions were expanded.
42.3 · 2026-08-11 · Blue Zone center placement refined
Eligible centers were refined to avoid difficult or unfair locations. Custom/UGC spread controls use a clearer 0–1 range. Placement is distinct from phase duration.
42.1 · 2026-06-16 · Blue Zone and healing rebalance
8×8 Normal remains 28:50 with time redistributed across phases. Ranked & Esports changes 32:50 → 30:10. Damage scales with exposure time instead of distance. Bandages heal 12; use and recovery take 3 s each. Med Kits take 6 s.
41.1 · 2026-04-08 · Supply calls and Jammer Pack levels
Emergency Support Flare added; Jammer Packs split into three levels; active Blue Chip Towers can use two enemy chips to call a separate supply pool.
How the reference stays current
Entries retain a patch number, source and affected topic. Official notes take precedence over older community tables. This review verifies 44.1; later patches need another source review before being added.